Stardew Valley
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Original by Vanillia - Revamp by GlacialGalaxies

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GlacialGalaxies

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About this mod

Add slimes as a coop animal! Collect their slime with a milk bucket and use it to brew potions with various effects.

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The original mod was made by vanillaether. This is an unofficial update! It's working for me, so I'll share what I have. If it doesn't work for you, you can let me know, though I might not have time to fix it.

BFAV - Slimes (use this version of BFAV)
  • Nine colors of cute little slimes that live in a coop. Keep in mind they're domesticated, so they won't act like slimes in a slime hutch.
  • Includes red, yellow, green, turquoise, blue, purple, pink, and white colors.
  • They can be milked for slime juice and large slime juice, which can be used for potions.

PFM - Potion Brewers
  • Two potion brewers, one for small and one for big potions. They take slime juice as fuel, like coal for a furnace, and an extra ingredient to flavor the potion.

JA - Potions and Recipes
  • A big potion brewer and big slime juice make large potions. Regular brewers and regular slime juice make regular potions.
  • You can buy the recipes for each potion in the form of little paper hats sold by the hat mouse. I wanted a way to make the recipes available in game so you don't have to check this page, and the mouse finding a potion book and making some new stock sounded adorable. You can store them in a dresser or chest near your potion brewing setup for quick reference.

Potion Recipes:
  • Potion of Luck -> Rabbit's foot (should work with mods that replace this item, like a clover or fluff ball)
  • Potion of Healing -> Any mushroom
  • Potion of friendship -> Strawberry
  • Potion of Fishing -> Any fish
  • Potion of Mining -> 4 of any ore
  • Potion of Farming -> Parsnip, melon, pumpkin, or corn
  • Potion of Speed -> Coffee or coffee beans
  • Potion of Magnetism -> Any geode
  • Potion of Attack -> Cactus fruit
  • Potion of Defense -> Coconut

This should work with mods that add fish, but not mushrooms, because of the way stardew valley ids items. It's a quick fix to add support, though, so if you have an idea, let me know!